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BIG分析图Rhino思路

作者:金鹏
链接:https://www.zhihu.com/question/22117854/answer/21046576
来源:知乎
著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。

简单说明,这是我在BIG学到的这种图的基本做法,其他人的各种方法的确很棒很惊艳,但是建议学习基本做法,使用过程中由此衍生的多种技巧和效果有发挥余地。
制作Rhino文件要存好角度(Namedview),透视或者轴侧根据情况选择。
可以在模型中加上箭头图标(图标我有一套OMA之前用的但是不太全,有需要可以私信,谁有更好的也可以分享一下。Free Vector graphic art, free photos, free icons, free website templates, psd graphic, photoshop brush, font, free download这里的也不错,但是有时候不全),之后Make2D会更好看(像下面这两个箭头和一些字)。


选择物体后MAKE2D(注意不要对太复杂的模型使用,容易卡死。对一些体量挨在一起不想看到分隔线的可以Booleanunit一下,Rhino5这项功能有挺大改进)
绘制一个比例为297:210的图框,从这之后可以一直开着Project了。
将Make2D的内容移动进图框,Trim掉框外部分。
将这部分美化(这一步需要一些经验,要时刻想着最后画出来什么样子。比如把相同粗细的线归为一个图层,一些图标归为一个图层,一些需要闭合的部分,比如最外层很粗的描边,使用curveboolean后归为一个图层方便之后美化)。
选择图框导出DWG格式,我习惯选2004.
将DWG文件拖入AI,选择按画板大小铺满那个。(这样由于那个图框是不变的可以维持图形的对位,如果有修改也不用重做,把修改部分单独导出来原位粘贴就好了)
用V-ray的默认渲染设置(也可以是自己挑的,有时候为了表达会有影子)出一个同视角的渲染。不要用Maxwell,相机会有差异。之后用PS简单调一下对比度和曲线,将PSD文件拖进AI里(此时PSD是链接,不要动文件存储位置),调整大小让其跟DWG线对应。
按图层给粗细颜色,这个需要一点点审美。这里之前分过图层,按图层给粗细就可以,建议不要多于4个层次,看着混乱。

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